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CORE JAVA TRAINING IN MARATHAHALLI

Best Core Java Training Institute in Marathahalli, located in Bangalore, with the 100% placement assurance, We are helping people who want to build their career into Software field , We are providing well-prepared training labs with essential software for practice work in Java training in Marathahalli, facility for backup classes are there , Our trainers are extremely experienced working specialists in providing Best Core Java Training in Bangalore , Our Mission is to Optimizing the employability, skills development, and Training.

Providing Best Java Training in Bangalore, along with Group Discussion, brainstorming Techniques. Here, we are giving an opportunity to the students Working on live projects provides a confidant to the applicant’s resume.

Core-Java-Training-in-Marathahalli

Course Content

INTRODUCTION OF JAVA

  • WHAT IS JAVA?
  • FEATURES OF JAVA
  • A FIRST JAVA PROGRAM
  • COMPILER AND INTERPRETER
  • THE JDK DIRECTORY STRUCTURE

NAMING CONVENTION, DATA TYPES AND VARIABLES

  • PRIMITIVE DATATYPES, DECLARATIONS
  • VARIABLE NAMES, NAMING CONVENTION
  • NUMERIC LITERALS, CHARACTER LITERALS
  • STRING LITERALS
  • ARRAYS, NON-PRIMITIVE DATATYPES, THE DOT OPERATOR

OPERATORS AND EXPRESSIONS

  • EXPRESSIONS
  • ASSIGNMENT OPERATOR
  • ARITHMETIC OPERATORS
  • RELATIONAL OPERATORS
  • LOGICAL OPERATORS
  • INCREMENT AND DECREMENT OPERATORS
  • ADDITIONAL ASSIGNMENT OPERATORS (+=, ETC.)
  • THE CONDITIONAL OPERATOR
  • IMPLICIT TYPE CONVERSIONS

CONTROL FLOW STATEMENTS

  • STATEMENTS
  • CONDITIONAL (IF) STATEMENTS
  • DATA TYPES AND VARIABLES
  • LADDER IF-ELSE
  • CONDITIONAL (SWITCH) STATEMENTS
  • WHILE AND DO-WHILE LOOP
  • FOR LOOP
  • A FOR LOOP DIAGRAM
  • FOR-EACH LOOP
  • THE CONTINUE STATEMENT
  • THE BREAK STATEMENT

ARRAYS

  • INTRODUCTION OF ARRAYS
  • TYPES OF ARRAYS
  • OPERATION WITH ARRAYS

OBJECT-ORIENTED PROGRAMMING

  • INTRODUCTION TO OBJECT-ORIENTED PROGRAMMING
  • CLASSES AND OBJECTS
  • FIELDS AND METHODS
  • ENCAPSULATION
  • ABSTRACTION
  • INHERITANCE
  • POLYMORPHISM

OBJECTS AND CLASSES

  • DEFINING A CLASS
  • CREATING AN OBJECT
  • INSTANCE VARIABLES AND CLASS VARIABLES
  • METHODS
  • CONSTRUCTORS
  • ACCESS MODIFIERS

JAVA CLASSES

  • OBJECT CLASS
  • STRING CLASS
  • STRINGBUILDER AND STRINGBUFFER
  • OTHER BUILT-IN CLASSES

DATABASE CONNECTIVITY

  • OVERVIEW OF DATABASE
  • WORKING WITH MYSQL DATABSE
  • RESITERING THE DRIVER
  • CONNECTING TO DATABASE
  • DATA STORING AND RETRIEVING

KEYWORD AND PACKAGES

  • STATIC, FINAL etc.
  • STATIC IMPORTS
  • DEFINING PACKAGES
  • DEFINING PACKAGES
  • PACKAGE SCOPE

EXCEPTION HANDLING

  • EXCEPTIONS OVERVIEW
  • CATCHING EXCEPTIONS
  • THE FINALLY BLOCK
  • DECLARING EXCEPTIONS
  • DEFINING AND THROWING EXCEPTIONS
  • ERRORS AND RUNTIME EXCEPTIONS

INPUT/OUTPUT STREAMS

  • OVERVIEW OF STREAMS
  • BYTES VS. CHARACTERS
  • BINARY INPUT AND OUTPUT
  • PRINTWRITER CLASS
  • READING AND WRITING OBJECTS

INHERITANCE IN JAVA

  • INHERITANCE IN JAVA
  • TYPES OF INHERITANCE
  • METHOD OVERRIDING
  • THIS AND SUPER KEYWORDS
  • AGGREGATION AND COMPOSITIONS

 

INTERFACES AND ABSTRACT CLASSES

  • INTRODUCTION TO INTERFACE
  • HOW TO IMPLEMENTS INTERFACE
  • MULTIPLE INHERITANCE USING INTERFACE
  • ABSTRACT CLASSES
  • ABSTRACT CLASS Vs. INTERFACE

COLLECTION FRAMEWORK

  • THE COLLECTIONS FRAMEWORK
  • THE SET INTERFACE
  • SET IMPLEMENTATION CLASSES
  • THE LIST INTERFACE
  • LIST IMPLEMENTATION CLASSES
  • THE MAP INTERFACE
  • MAP IMPLEMENTATION CLASSES

INTRODUCTION TO THREADS

  • NON-THREADED APPLICATIONS
  • THREADED APPLICATIONS
  • CREATING THREADS
  • THREAD STATES
  • RUNNABLE THREADS
  • COORDINATING THREADS
  • INTERRUPTING THREADS
  • RUNNABLE INTERFACE, THREADGROUPS

NETWORKING IN JAVA

  • INTRODUCTION TO SOCKET PROGRAMMING
  • CHAT SERVER
  • INNER CLASSES
  • LOCAL CLASSES
  • ANONYMOUS CLASSES
  • INSTANCE INITIALIZERS
  • STATIC NESTED CLASSES

WRAPPER CLASSES

  • INTRODUCTION TO WRAPPER CLASSES
  • USE OF WRAPPER CLASSES

ANNOTATIONS

  • USES FOR META-DATA
  • THE ANNOTATIONS MODEL
  • ANNOTATION TYPES AND ANNOTATIONS
  • BUILT-IN ANNOTATIONS
  • ANNOTATIONS VS. DESCRIPTORS (XML)

GRAPHIC PROGRAMMING USING SWING

  • JAVA FOUNDATION CLASSES
  • CREATING A FRAME IN STRING
  • CREATING COMPNENTS IS SWING
  • SETTING LOOK AND FEEL OF SWING
  • HANDLING EVENTS